![]() Tile improvements appear borderless, but have a deeper color shade than units. Resource icons appear in color in a dark circle. Building icons have an octagonal border, and Wonder icons have a crescent border. Unit icons are monochromatic and borderless. ![]() Beyond Earth appears to preserve this order, with the addition of a + Affinity Points type, which appears to the left of Units. In Civilization V, icons in each technology node are ordered from left to right: Units, City Buildings, Wonders, Revealed Resources, Tile Improvements, Abilities, Projects. Also, most high-level buildings and Wonders are unlocked in leaf techs. Leaf techs often allow Affinity advancement, and unlock affinity-specific units. Leaf techs appear smaller than branch techs, and immediately underneath them note, however, that the order in which leaf technologies appear underneath doesn't show any precedence, or further dependence: once you have unlocked the branch tech, you can research any tech in its cluster, regardless of where it's found. Each leaf technology can only be researched after its branch technology has been researched. Leaf or Secondary technology: this is a more focused technology, concentrating on a deeper development of some aspect of the broader branch tech.Branch techs enable access to main units and abilities, important Buildings, etc. Note, however, that unlike Civilization V, you don't need all lesser technologies to unlock a greater one - you just need one! At the same time, researching a branch technology also unlocks several deeper technologies, also known as 'leaf' techs. ![]() Branch technologies are required to advance and unlock higher tier technologies - this is illustrated in the web by the lines connecting the main techs (branch techs). In the web branch techs are shown bigger, and always at the top of a technology 'cluster'. Branch or Primary technology: this is a main line of development, representing a broader approach to some subject.In Civilization Beyond Earth the technologies are divided in two types: ![]()
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